Another instalment of the Rat's Nest chronicles. Our characters have been pulled into a simulation of the Warsaw Ghetto Uprising. The whole thing is a metaphor for scientists and metahumans being enslaved and killed by MCT and one of the challenges has been to find out exactly what is happening without being too obvious about it. We had to stay inside the reality created by the simulation and find ways to ask our questions so that they would fit, speak in code more or less.
There's no question that our characters may well die there. When we had crossed the bridge and were trapped inside the house, I could feel myself starting to panic. Before Splash's player declared that she would create an exit for us, the GM described the house filled with scared people and the German troops everywhere outside and said "You've been caught". He meant it, too. The house was a trap and we walked right into it, the chances of us escaping were very slim. And we're not out yet, not for a long time.