Sunday, March 29, 2015

Shadowrun Rat's Nest: Schrödinger's Biker

The group is driving along Lake Erie and decided they'd rather not drive through Cleveland. Apologies to Clevelanders, but I decided that the city was in the throes of death, with next to no jobs left and people abandoning ship. So they left the highway and made a detour through the suburbs, which didn't look any nicer. Lots of abandoned buildings, squatters, gang tags everywhere, burned out cars sitting in the road, the works.

A lone biker starts following the truck.

He does not look like someone who just drives around his midlife-crisis Harley Davidson.

The players start worrying. Oh shit, they say, he's a ganger. He's going to call his buddies and we're going to be toast. They'll have a barricade further along the road. Can we fight our way out of this, do we try to just drive through it or do we stop and negotiate? In the end, they stopped, got out and the biker (now with two friends) remarked that hey, this is a nice RV and wouldn't it be a shame if something happened, the streets are so unsafe these days, it's a shame, they're just keeping an eye out. 500 Nuyen later, the players are on their way again.

This was Schrödinger's Biker. I had no plans at all for him. I just let the players tell me all about him. After this display of high-level paranoia, I was a bit worried that they wouldn't bite the next story hook because, ideally, I needed them to go and join some strangers for dinner. But not to worry, when I mentioned the nice, big farmhouse they could see from the rest stop they had chosen for the night, they went: heeey, let's go there and ask if we can stay there instead. Story saved.

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